Checked against build 1.2.1 · 2 November 2026
Lost and Found Co.

Walkthrough index

CHECKED 2026-11-02 · Walkthroughs

Quick answer

There are 31 requests. Four have full walkthroughs here: The First Request, Runaway Foxes, Love After Life and Fangtastic Feast. For any other stage, use the six-step sweep and the To-do panel.

Official Lost and Found Co. screenshot of a Japanese-style shop interior

There are 31 requests in Lost and Found Co., and they are not all the same kind of puzzle. Some are story scenes with a client, a conversation and a resolution. Others are short challenge requests — one dense location, a single objective, no melodrama. Knowing which one you are in changes how you search: a story stage rewards exploration, a challenge stage rewards a systematic sweep.

This page is the map: which stages exist, which ones this site walks through in detail, and a method that works on any of them.

Main story, challenge requests and the four late additions

The base game shipped with 27 requests. The Summer Update (24 June 2026) added Master of Findjutsu, a ninja-themed adventure where disciples search for their missing master, and My Summer Memories 2, a countryside scene built around Grandma's chores. The Fall Update (1 October 2026, shipped as build 1.2.0 on 12 October) added Love After Life and Fangtastic Feast, both unlocked after Smoothie Showdown.

That gives 31 stages, which matches the 31 Steam achievements exactly. Every achievement in the game is the same shape — "Get a 100% completion on [stage]" — so the achievement list doubles as the stage list. There is no separate "find all collectibles" achievement, which surprises people who assume the Juju hunt is tracked. It is not: Juju are currency, not a completion metric.

The four stages with full walkthroughs here

StageWhy it has a pageGlobal 100% (2 Nov 2026)
The First RequestThe first main-story request, and where most players learn the side-quest rule62.2%
Runaway FoxesThe studio's own "easiest request to 100%" pick; also where the hidden mandrake lives68.0%
Love After LifeNewest content, collab quest, Act 2 dialogue added in 1.2.19.6%
Fangtastic FeastNewest content, slime objective, Toffie Oohlala collab set8.2%

Two of those numbers are low because the Fall Update is three weeks old; the other two are high because they sit early. Completion rate measures how far people got, not how hard a stage is.

For the full 31-row table with every percentage, see All 31 achievements; for the release-order breakdown, see How many levels.

A method that works on any stage

  1. Read the To-do list before you touch anything. Count the lines. If there are more objectives than the client mentioned, the extras are the side quest and you should look for its trigger first — a poster, a noticeboard, a character standing slightly apart.
  2. Sweep the perimeter. Edges, skirting, doorframes, window sills, the tops of tall furniture. Small objects live where the composition ends.
  3. Open every container. Drawers, cupboards, wardrobes, chests, laundry baskets, mailboxes. A container you have not opened is a guaranteed place for an object to be.
  4. Click the people. Characters hold items, block items and sometimes hand you the next step. A character with no dialogue is usually hiding something.
  5. Sweep the background layer. Shelves, foliage, roofs, hanging signs, the pattern on a rug. Stages with gardens and graveyards hide a disproportionate number of objects in greenery.
  6. Spend Juju one hint at a time. Take the hint, look at what it marks, then search the neighbouring area by hand. A hint that names a location is worth three that flash an arrow.

If a stage still refuses to close after two sweeps and two hints, leave it and come back after a different request. The scenes repeat motifs, and a fresh pass makes the odd object stand out.

The requests the studio calls hardest

Bit Egg published a 100-day infographic on 6 July 2026 ranking requests by how hard players found them to clear to 100%. The top three were Apartment Apocalypse, The Missing Captain and Smoothie Showdown. The three easiest were Runaway Foxes, Mysterious Bouquet and Bargain Bonanza.

That ranking is more useful than raw completion percentages because it comes from play data rather than from how many people reached the stage. It also matches what the patch notes show: Apartment Apocalypse received repeated fixes to its graffiti side quest, The Missing Captain needed lighting and dimension-transition repairs, and Smoothie Showdown had a cannon animation bug and a BGM loop.

Why older walkthroughs break

The game has shipped twelve builds since launch, and several of them moved objects. 1.0.7 alone lists sorting and position fixes for fourteen stages. 1.1.3 had to make a cave in Master of Findjutsu reachable again and warned that players who had already interacted with the wooden planks would need a stage reset. 1.2.1 moved content around in Love After Life and fixed a slime objective in Fangtastic Feast that failed to display when re-entering the stage.

A guide written in March 2026 can still be right about the story and wrong about where an object sits. The patch notes page lists every change with its date.

If you are early in the game: Beginner guide covers the first hour, Juju and hints covers the hint economy, and Socks in The Morning Madness handles the one objective that generates the most forum threads.

If you are late: Love After Life and Fangtastic Feast are the two newest stages, and Collabs and events explains the three furniture sets tied to them.